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crazycompgeek Administrator


Number of posts: 680 Age: 29 Neopets: crazycompgeek Registration date: 2008-07-14
 | Subject: Re: Key Quest Beta Open Tue Aug 05, 2008 7:03 pm | |
| for now, all of power ups (except for the Gummy Dice) are glitchy so don't use them in the game otherwise you will lose a turn. |
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j1010101010 Devotee

Number of posts: 1125 Registration date: 2008-07-26
 | Subject: Re: Key Quest Beta Open Wed Aug 06, 2008 9:13 am | |
| Gosh, I hope they fix the power up glitch. The power ups really help me during the game. |
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crazycompgeek Administrator


Number of posts: 680 Age: 29 Neopets: crazycompgeek Registration date: 2008-07-14
 | Subject: Re: Key Quest Beta Open Wed Aug 06, 2008 9:28 am | |
| it's true. I started to get silver keys when the powerups are gone (before I mostly get golden keys). But the good thing is that the game go faster without powerup so we can play more  |
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aandd90 Moderator

Number of posts: 141 Registration date: 2008-07-23
 | Subject: Re: Key Quest Beta Open Wed Aug 06, 2008 10:31 am | |
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crazycompgeek Administrator


Number of posts: 680 Age: 29 Neopets: crazycompgeek Registration date: 2008-07-14
 | Subject: Re: Key Quest Beta Open Wed Aug 06, 2008 10:34 am | |
| actually, I tried to go to Newbie place. So there are a lot of newbie. With power ups, we can play some tricks so it's up to the experience to see what tricks we should use. I'm not good at the mini games so without powerups, I get 1/3 of the silver keys, 1/3 is my luck and 1/3 is golden vs. newbie  |
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superxgamer Moderator


Number of posts: 321 Age: 18 Location: Illinois Neopets: stop_the_madness Registration date: 2008-07-15
 | Subject: Re: Key Quest Beta Open Wed Aug 06, 2008 10:41 am | |
| I am terrible at the petpetpet mini game...any hints? |
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crazycompgeek Administrator


Number of posts: 680 Age: 29 Neopets: crazycompgeek Registration date: 2008-07-14
 | Subject: Re: Key Quest Beta Open Wed Aug 06, 2008 10:46 am | |
| you don't have to make a perfect loop. Any loop around the petpetpets are good enough (extra tails on the loops are fine) |
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j1010101010 Devotee

Number of posts: 1125 Registration date: 2008-07-26
 | Subject: Re: Key Quest Beta Open Wed Aug 06, 2008 11:02 am | |
| I think the minigames are easy but I don't like the robot spyder one. |
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superxgamer Moderator


Number of posts: 321 Age: 18 Location: Illinois Neopets: stop_the_madness Registration date: 2008-07-15
 | Subject: Re: Key Quest Beta Open Wed Aug 06, 2008 11:18 am | |
| I do that, and it still never seems to catch them |
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midiratio Supporter


Number of posts: 100 Location: Cross Academy Registration date: 2008-08-01
 | Subject: Re: Key Quest Beta Open Wed Aug 06, 2008 5:34 pm | |
| i love looping the petpetpets with my tablet xD _________________  |
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crazycompgeek Administrator


Number of posts: 680 Age: 29 Neopets: crazycompgeek Registration date: 2008-07-14
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superxgamer Moderator


Number of posts: 321 Age: 18 Location: Illinois Neopets: stop_the_madness Registration date: 2008-07-15
 | Subject: Re: Key Quest Beta Open Wed Aug 06, 2008 6:40 pm | |
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sweet_apple14 Familiar


Number of posts: 29 Age: 18 Registration date: 2008-07-28
 | Subject: Re: Key Quest Beta Open Wed Aug 06, 2008 9:23 pm | |
| now its offline -is upset- ... who wants to go invade mystery island with me? |
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danielhoangone Devotee

Number of posts: 903 Location: California Neopets: danielhoang1 Registration date: 2008-07-27
 | Subject: Re: Key Quest Beta Open Wed Aug 06, 2008 9:34 pm | |
| yeah i wonder what the mystery island supporters think of this. |
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j1010101010 Devotee

Number of posts: 1125 Registration date: 2008-07-26
 | Subject: Re: Key Quest Beta Open Thu Aug 07, 2008 8:22 am | |
| I hope that they will fix the power up glitch. |
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